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you might assume after 5500 hours of
speedrunning that I would have seen
basically everything that this game has
to offer this couldn't be further from
the truth however it seems like every
week a new discovery is being made in
order to showcase this I'm gonna focus
on more recent discoveries as well as
one mystery that was just today solved
that had been plaguing us for years
first we have two new strats that make
Scouting the port a little bit faster as
you can see climbing into the handler is
quite slow how about I run that brick
over in this thing thankfully an
incredibly easy warp has been found just
press F against this black thing and
boom you're in how about I run that
brick over in this thing
the second new strat is pushing Floyd we
tested this strat a long time ago with
third person and found it not to be
faster and if you look at the
speedometer on the left you can see why
the game constantly bounces us between
five kilometers an hour and six
kilometers an hour preventing us from
significantly pushing Floyd it turns out
that we never tested first-person which
does enable us to push fluids
significantly because it keeps a
constant 6 km/h you can see the
difference in the two stress when you
get to the end when the construction
worker says you you he doesn't much
earlier in the first person strat before
I show you the next new strat I need to
show you how stupid for damages in this
game it's often quite funny to fall out
of buildings directly onto the top of
your head and take effectively no damage
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so with that now out of the way let me
present to you what is called the blimp
strat here we are at the end of fame or
shame I move off to the left and move my
camera to guarantee myself a castle I
also call myself a blimp that I'm going
to be taking two dead men walking so the
red line on this map represents the old
strap where you would just take your car
to Dave a dead man walking the purple
line represents the blimp strat simply
flying over everything
Davee how you doing Michael what the
hell man did you just dive out of a
blimp are you okay I don't know what
you're talking about something that you
may know but I only recently learned is
that when you enter a mechanic you can
access your weapon wheel to skip all of
the animations
in gta5 is not always obvious where
you're going to respawn should you
mission fail or die it's also not
obvious when this point changes
throughout the mission however if you
know all the spawn points you realize
sometimes it's faster to fail the
mission than it is to actually do what
the game wants you to do these are all
the missions where we intentionally fail
in the speedrun I'll show you a few
examples
as an aside the routes I'm taking here
is specific it causes these two guys to
de-spawn
this route also prevents two enemies
from spawning here
when there are only four enemies left
alive they will start flashing blue this
means you've finished this section and
your spawn point has relocated the game
tells you to get back into your truck
which just so happens to be your respawn
point let's go see them it even makes
sure Ron is back in the truck and points
you in the direction that you need to go
for one last example let's go to Lamar
down Lamar down at first looks like a
very complicated mission having to move
Michael and Trevor and shoot all these
guys many different options but it's
actually a very simple mission
instead of entering the area where the
yellow dot wants you to you can
completely ignore that and just come in
via the train tracks is actually the
fastest way to get here anyway following
from this rather than doing all the
complicated stuff that the game wants us
to do we can just go straight to Lamar
once you've triggered Lamar there is in
fact only seven guys that you need to
kill to be able to leave
Lamar is still miles away with endless
enemies between him and you but the
death of those seven guys are the
condition to relocate your respawn point
upon retrying the mission Lamar is
warped to you and all of the enemies
have despond
it's a simple matter of reacquiring your
car and driving back to the city
so failing so that you can succeed this
is fairly simple stuff but here's where
the mystery comes in throughout all the
years that we've been doing this
sometimes we'd run into a bug that would
occur at the end of any mission that we
failed here is what that looks like only
the only reason I will travel outside of
this country is for Treach Khan which
I'll probably never go to because cause
too much money
GDQ which I probably never go to because
I'll never get accepted or ESA which I
probably never go to is too expensive
ah runs dead basically there was a tiny
tiny chance that we could get Warped to
a hospital as we were completing a
mission we would occasionally see a
frame that looked like this it turns out
this bug is caused by failing a mission
and then dying before you actually
reload back into the game an easy way to
showcase this is using c4 on Franklin
and Lamar I place the c4 down I kick the
Walton mission fail and then I press G
to blow myself up so I have now failed
the mission and then died while in that
mission fail State now when I complete
the mission
one of the most surprising things about
this bug is that it doesn't work on the
most recent patch it has been patched
out which is unusual for Rockstar but
for our speed runners who knows where
this is going to be useful now that we
know how this mechanic works only time
will tell I suppose and that draws this
video to a close I've got to say I
appreciate the support that you guys
have shown me on the previous videos and
I will continue to make more of these
videos as long as they keep doing well
amongst the YouTube audience before I go
I felt bad in the first video that I
didn't spend more time getting a very
good run of break boosts so that I could
show you how fast you can actually go so
here is a clip from my stream where I
reach 532 kilometers per hour then the
Oh actually oh wow I got it I got that
one too 530 nice
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you
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